Jamoma API
0.6.0.a19
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The TTAudioEngine class is the Audio Engine of Jamoma DSP. More...
#include "TTAudioEngine.h"
Go to the source code of this file.
Functions | |
int | TTAudioEngineStreamCallback (const void *input, void *output, unsigned long frameCount, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData) |
A C-function used for the callback from PortAudio. More... | |
The TTAudioEngine class is the Audio Engine of Jamoma DSP.
TTAudioEngine is a class that is used to drive realtime audio and scheduling operations in the Jamoma DSP environment. It is currently implemented as a wrapper around PortAudio.
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Definition in file TTAudioEngine.cpp.
int TTAudioEngineStreamCallback | ( | const void * | input, |
void * | output, | ||
unsigned long | frameCount, | ||
const PaStreamCallbackTimeInfo * | timeInfo, | ||
PaStreamCallbackFlags | statusFlags, | ||
void * | userData | ||
) |
A C-function used for the callback from PortAudio.
This simply passes the call to the callback method in the TTAudioEngine object.
Definition at line 469 of file TTAudioEngine.cpp.
References TTAudioEngine::callback().
Referenced by TTAudioEngine::initStream().